To create a way of taking physical light information and bringing it on to a virtual stage.
By taking the lighting signal sent to the lights, converting it into a format the PC can read and then emulating the light information accurately inside Unity
- Artnet
- Lighting
- Unity
- 3D / CG
- Networking
An initial system prototype from 2017 evolved into a polished product for our "NHK: End of Year Show" visual experience. Features include the ability to customise within Unity, adjust the colour temperature and conduct post-production colour grading. We now track real camera information to allow for TV quality augmented reality, and trigger animations from external control devices to allow for next-gen theatre performances.